Nickmercs's Controller Settings
Controller used: Scuf Reflex MFAM Edition
BR Button Layout | Tactical |
Stick Layout Preset | Default |
Invert Vertical Look | Disabled |
Deadzone | 0.15 |
Horizontal Stick Sensitivity | 6 |
Vertical Stick Sensitivity | 6 |
ADS Sensitivity Multiplier (Low Zoom) | 1.00 |
ADS Sensitivity Multiplier (High Zoom) | 1.00 |
Aim Response Curve Type | Standard |
Controller Vibration | Disabled |
Aim Assist | Standard |
Scale Aim Assist With FOV | Disabled |
Weapon Mount Activation | ADS + Melee |
Weapon Mount Movement Exit | Enabled |
Aim Down Sight Behavior | Hold |
Equipment Behavior | Toggle |
Use/Reload Behavior | Contextual Tap |
Depleted Ammo Weapon Switch | Enabled |
Slide Behavior | Tap |
Auto Move Forward | Disabled |
Automatic Sprint | Automatic Sprint |
Vehicle Camera Recenter | Enabled |
Parachute Auto-Deploy | Enabled |
Video Settings
Monitor used: BenQ Zowie XL2546K
Related: Best gaming monitors
Display Mode | Fullscreen |
Screen Refresh Rate | 240 |
Display Resolution | 1920x1080 |
Render Resolution | 100 |
Aspect Ratio | Automatic |
Sync Every Frame (V-Sync) | Disabled |
Custom Framerate Limit | Unlimited |
Nvidia Reflex Low Latency | Enabled + Boost |
Display Gamma | 2.2 (sRGB) |
Texture Resolution | High |
Texture Filter Anisotropic | Low |
Particle Quality | Low |
Bullet Impacts & Sprays | Disabled |
Tessellation | All |
On-Demand Texture Streaming | Disabled |
Streaming Quality | Low |
Shadow Map Resolution | Low |
Cache Spot Shadows | Disabled |
Cache Sun Shadows | Disabled |
Particle Lighting | Low |
DirectX Raytracing | Disabled |
Ambient Occlusion | Disabled |
Screen Space Reflection | Disabled |
Anti-Aliasing | Off |
Depth of Field | Disabled |
Filmic Strength | 0.00 |
World Motion Blur | Disabled |
Weapon Motion Blur | Disabled |
Film Grain | 0.00 |
General Settings
Field of View | 107.00 |
ADS Field of View | Affected |
Brightness | 52.00 |
Horizontal HUD Bounds | 100.00 |
Vertical HUD Bounds | 100.00 |
Colorblind Type | Disabled |
Colorblind Target | Disabled |
Mini Map Shape | Square |
Mini Map Rotation | Enabled |
Audio Settings
Headset used: Astro A50 Wireless
Audio Mix | Dynamic Home Theater |
Master Volume | 87.70 |
Music Volume | 8.42 |
Dialogue Volume | 80.0 |
Effects Volume | 100.00 |
Juggernaut Music | Enabled |
Hit Marker Sound Effects | Classic |
Mono Audio | Disabled |
Nickmercs's Loadouts

MuzzleAgency Suppressor
Barrel5.9" Task Force
LaserTiger Team Spotlight
StockRaider Stock
AmmunitionSTANAG 53 Rnd Drum

MuzzleSound Suppressor
Barrel10.5" Ranger
OpticAxial Arms 3x
UnderbarrelField Agent Grip
AmmunitionSTANAG 55 Rnd Drum

MuzzleAgency Suppressor
LaserTiger Team Spotlight
StockRaider Stock
UnderbarrelBruiser Grip
AmmunitionSTANAG 50 Rnd Drum

MuzzleSound Suppressor
Barrel8.1" Task Force
StockKGB Skeletal Stock
UnderbarrelBruiser Grip
AmmunitionSpetsnaz 40 Rnd

MuzzleAgency Suppressor
LaserTiger Team Spotlight
OpticMicroflex LED
StockRaider Pad
AmmunitionSTANAG 60 Rnd

MuzzleMercury Silencer
BarrelQueen's 705mm Royal
OpticG16 2.5x
StockHockenson SP2B
UnderbarrelM1941 Hand Stop
Ammunition6.5mm Sakura 5 Round Mags
Rear GripPolymer Grip

MuzzleRecoil Booster
BarrelKrausnick 317mm 04B
OpticSlate Reflector
StockRemoved Stock
UnderbarrelM1941 Hand Stop
Ammunition7.62 Gorenko 45 Round Mag
Rear GripPolymer Grip

MuzzleMonolithic Suppressor
BarrelSinguard Custom 27.6"
LaserTac Laser
OpticSniper Scope
StockFTAC Sport Comb

MuzzleMonolithic Suppressor
BarrelXRK Summit 26.8"
LaserTac Laser
OpticCorp Combat Holo Sight
Ammunition60 Round Mags
8 thoughts on “Nickmercs Warzone Settings, Loadouts & More”
8 comments
hes not in faze anymore 😉
Hey. Where did you get this info from? As far as we can see from his socials, he is still in FaZe Clan.
does nickmercs still use the scuf infinity controller or did he change to the scuf ipmact
thanks
Hey Caleb. Thanks for stopping by. According to his chat commands, he’s still rocking the Scuf Infinity.
Nick is definitely using affected FOV these days.
Hi Nick. After looking at some of his recent VODs it certainly looks like he is now using Affected FOV. Thanks for alerting us to this change – updated now.
No prob. Also appears to be using 8 – 8 sens. as well. Check out 8:28 on this YT vid: https://www.youtube.com/watch?v=XbMoOFpMQP4&ab_channel=MoreNICKMERCS
Good spot there Nick, and thanks for linking the source. I’ve now updated his sens.