MuTeX Warzone Settings

Controller Settings

Button Layout PresetDefault
Stick Layout PresetDefault
Controller VibrationOff
Left Stick Min Deadzone1
Right Stick Min Deadzone0
Left Trigger Deadzone1
Right Trigger Deadzone1

Controller Aim Settings

Horizontal Stick Sensitivity13
Vertical Stick Sensitivity6
ADS Sensitivity Multiplier1.00
Aim Response Curve TypeDynamic
ADS Sens. Multiplier (Focus)1.00
ADS Sensitivity Transition TimingInstant
Custom Sensitivity Per Zoom0.85 (low), 0.85 (2x-3x), 1.00 (4x-5x), 1.00 (6x-7x), 1.00 (8x-9x), 1.00 (high)
Target Aim AssistOn
ADS Aim AssistOn

Movement & Behaviors

Combat Behaviors
Aim Down Sights Behavior
Tactical Stance Activation
Tactical Stance Behavior
Weapon Mount Activation
Dedicated Melee Weapon Activation
Body Shield/Finishing Move Behavior
Armor Plate Behavior
Equipment Behavior
Change Zoom Activation
Weapon Mount Exit
Interact/Reload Behavior
Sprint Cancels Reload
Depleted Ammo Weapon Switch
Intelligent Movement
Sprint AssistTactical Sprint Assist
Sprint Assist Delay1
Sprint Assist SidewaysOn
Sprint Assist BackwardOn
Mantle AssistOff
Mantle Assist SidewaysOff
Mantle Assist BackwardOff
Tactical Sprint OnlyOff
Mantle Assist AngleUnknown
Crouch Assist Tactical SprintOff
Corner SliceUnknown
Movement Behaviors
Slide/Dive BehaviorHybrid
Sprint/Tactical Sprint BehaviorToggle
Automatic Airborne MantleOn
Parachute Automatic BehaviorFree Fall
Sprint RestoreOn
Slide Maintains SprintOn
Mantle Cancels ReloadOn
Tactical Sprint ActivationToggle

Video Settings

DISPLAY
Display ModeFullscreen Borderless
Screen Refresh Rate239.97
Display Resolution2560x1440
Aspect RatioAutomatic
Display Gamma2.2 (SRGB)
NVIDIA Reflex Low LatencyOn + Boost
High Dynamic Range (HDR)Off
Global Quality
Render Resolution100
Upscaling/SharpeningFidelityFX CAS
VRAM Scale Target70
Variable Rate ShadingOff
Detail & Textures Quality
Texture ResolutionNormal
Texture Filter AnisotropicLow
Depth of FieldOff
Detail QualityLow
Particle ResolutionVery Low
Bullet ImpactsOff
Persistent EffectsOff
Shader QualityLow
On-Demand Texture StreamingOptimized
Local Texture Streaming QualityLow
Shadow & Lighting Quality
Shadow QualityVery Low
Screen Space ShadowsOff
Occlusion and Screen Space LightingOff
Screen Space ReflectionsOff
Static Reflection QualityLow
Environment Quality
TessellationOff
Volumetric QualityLow
Deferred Physics QualityOff
Weather Grid VolumesOff
Water QualityOff

FOV

Field of View110
ADS Field of ViewAffected
Weapon Field of ViewWide
Vehicle Field of ViewNarrow

Camera

World Motion BlurOff
Weapon Motion BlurOff
1st Person Camera MovementLeast(50%)
Inverted FlashbangUnknown

Audio Settings

Audio MixSucker Punch
Master Game Volume100
Gameplay Music Volume0
Dialogue Volume42
Effects Volume100
Cinematic Music VolumeUnknown
Voice Chat Volume18

Gear

Gaming PC Specs

19 Responses

  1. his loadout is different i just saw a twicht video and he is playing with the ffar

  2. anyone know his nvidia control panel settings for in terms of his desktop colour settings. I know he doesnt have nvidia filters but adjusts it through the nvidia control panel

    1. Hey Sunny. MuTeX’s colors are achieved using an OBS color filter. He doesn’t personally see this filter when in game – it’s just to make the stream content look more vibrant to his viewers. The only other setting he uses is the Tritanopia colorblind setting.

    1. Yes, this is common with pro players and streamers. Nearly all play on low to medium settings and at 1080p with 27″ monitors. Some players with new 4090 series GPUs are moving to low/medium settings at 1440p. We’re keeping an eye on this trend and will update this page should that change.

      1. Thanks.
        I do understand low settings to get more frames and 1080p on 24″ but on 27″ it looks really bad 🙂

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